binary all the way, fixes issue #138
Signed-off-by: Steven Armstrong <steven@icarus.ethz.ch>
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1774b50e47
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6d430524f1
1 changed files with 10 additions and 4 deletions
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@ -29,7 +29,7 @@ import cdist
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from cdist import core
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class Emulator(object):
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def __init__(self, argv, stdin=sys.stdin, env=os.environ):
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def __init__(self, argv, stdin=sys.stdin.buffer, env=os.environ):
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self.argv = argv
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self.stdin = stdin
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self.env = env
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@ -151,6 +151,10 @@ class Emulator(object):
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# Record / Append source
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self.cdist_object.source.append(self.object_source)
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chunk_size = 65536
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def _read_stdin(self):
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return self.stdin.read(self.chunk_size)
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def save_stdin(self):
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"""If something is written to stdin, save it in the object as
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$__object/stdin so it can be accessed in manifest and gencode-*
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@ -160,10 +164,12 @@ class Emulator(object):
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try:
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# go directly to file instead of using CdistObject's api
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# as that does not support streaming
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# FIXME: no streaming needed anymore - use a raw file (not yet there?)
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path = os.path.join(self.cdist_object.absolute_path, 'stdin')
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with open(path, 'w') as fd:
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fd.write(self.stdin.read())
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with open(path, 'wb') as fd:
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chunk = self._read_stdin()
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while chunk:
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fd.write(chunk)
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chunk = self._read_stdin()
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except EnvironmentError as e:
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raise cdist.Error('Failed to read from stdin: %s' % e)
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