read from stdin using read, not buffer.read() to be compatible with other IO streams
Signed-off-by: Nico Schottelius <nico@brief.schottelius.org>
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parent
1e4833781e
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45d5e4719a
1 changed files with 3 additions and 2 deletions
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@ -32,6 +32,8 @@ class Emulator(object):
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def __init__(self, argv, stdin=sys.stdin, env=os.environ):
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def __init__(self, argv, stdin=sys.stdin, env=os.environ):
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self.argv = argv
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self.argv = argv
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self.stdin = stdin
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self.stdin = stdin
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self.env = env
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self.object_id = False
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self.object_id = False
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self.global_path = self.env['__global']
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self.global_path = self.env['__global']
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@ -147,9 +149,8 @@ class Emulator(object):
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# Record / Append source
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# Record / Append source
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self.cdist_object.source.append(self.object_source)
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self.cdist_object.source.append(self.object_source)
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chunk_size = 8192
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def _read_stdin(self):
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def _read_stdin(self):
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return self.stdin.buffer.read(self.chunk_size)
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return self.stdin.read()
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def save_stdin(self):
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def save_stdin(self):
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"""If something is written to stdin, save it in the object as
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"""If something is written to stdin, save it in the object as
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$__object/stdin so it can be accessed in manifest and gencode-*
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$__object/stdin so it can be accessed in manifest and gencode-*
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