from sys import exit def gold_room(): print("This room is full of gold. How much do you take?") choice = int(input("> ")) if 0 == choice or 1 == choice: if choice < 50: print("Nice, you're not greedy, you win!") exit(0) else: dead("You greedy bastard!") else: dead("Man, learn to type a number.") # if "0" in choice or "1" in choice: # how_much = int(choice) # else: # dead("Man, learn to type a number.") # exit(0) # if how_much < 50: # print("Nice, you're not greedy, you win!") # exit(0) # else: # dead("You greedy bastard!") # exit(0) def bear_room(): print("There is a bear here.") print("The bear has a bunch of honey.") print("The fat bear is in front of another door.") print("How are you going to move the bear?") bear_moved = False while True: choice = input("> ") if choice == "take honey": dead("The bear looks at you then slaps your face off.") elif choice == "taunt bear" and not bear_moved: print("The bear has moved from the door.") print("You can go through it now.") bear_moved = True elif choice == "taunt bear" and bear_moved: dead("The bear gets pissed off and chews your leg off.") elif choice == "open door" and bear_moved: gold_room() else: print("I got no idea what that means.") def cthulhu_room(): print("Here you see the great evil Cthulhu.") print("He, it, whatever stares at you and you go insane.") print("Do you flee for your life or eat your head?") choice = input("> ") if "flee" in choice: start() elif "head" in choice: dead("Well that was tasty!") else: cthulhu_room() def dead(why): print(why, "Good job!") exit(0) def start(): print("You are in a dark room.") print("There is a door to your right and left.") print("Which one do you take?") choice = input("> ") if choice == "left": bear_room() elif choice == "right": cthulhu_room() else: dead("You stumble around the room until you starve.") start()