Hold a user media stream open while we get devices
As per comment.
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2 changed files with 55 additions and 5 deletions
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@ -14,10 +14,55 @@ See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import { logger } from "matrix-js-sdk/src/logger";
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/**
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* Finds a media device with label matching 'deviceName'
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* @param deviceName The label of the device to look for
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* @param devices The list of devices to search
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* @returns A matching media device or undefined if no matching device was found
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*/
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export async function findDeviceByName(
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deviceName: string
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deviceName: string,
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devices: MediaDeviceInfo[]
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): Promise<string | undefined> {
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const devices = await navigator.mediaDevices.enumerateDevices();
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const deviceInfo = devices.find((d) => d.label === deviceName);
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return deviceInfo?.deviceId;
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}
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/**
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* Gets the available audio input/output and video input devices
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* from the browser: a wrapper around mediaDevices.enumerateDevices()
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* that requests a stream and holds it while calling enumerateDevices().
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* This is because some browsers (Firefox) only return device labels when
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* the app has an active user media stream. In Chrome, this will get a
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* stream from the default camera which can mean, for example, that the
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* light for the FaceTime camera turns on briefly even if you selected
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* another camera. Once the Permissions API
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* (https://developer.mozilla.org/en-US/docs/Web/API/Permissions_API)
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* is ready for primetime, this should allow us to avoid this.
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*
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* @return The available media devices
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*/
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export async function getDevices(): Promise<MediaDeviceInfo[]> {
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let stream;
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try {
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stream = await navigator.mediaDevices.getUserMedia({
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audio: true,
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video: true,
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});
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} catch (e) {
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logger.info("Couldn't get media stream for enumerateDevices: failing");
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throw e;
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}
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try {
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return await navigator.mediaDevices.enumerateDevices();
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} catch (error) {
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logger.warn("Unable to refresh WebRTC Devices: ", error);
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} finally {
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for (const track of stream.getTracks()) {
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track.stop();
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}
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}
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}
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