Format with Prettier

This commit is contained in:
Robin Townsend 2023-01-29 21:56:07 -05:00
commit 3805a2f20e
2 changed files with 150 additions and 87 deletions

View file

@ -13,4 +13,5 @@
row-gap: 21px;
}
.slot {}
.slot {
}

View file

@ -1,12 +1,6 @@
import { SpringRef, TransitionFn, useTransition } from "@react-spring/web";
import { useDrag } from "@use-gesture/react";
import React, {
FC,
ReactNode,
useEffect,
useMemo,
useState,
} from "react";
import React, { FC, ReactNode, useEffect, useMemo, useState } from "react";
import useMeasure from "react-use-measure";
import styles from "./NewVideoGrid.module.css";
import { TileDescriptor } from "./TileDescriptor";
@ -121,33 +115,68 @@ const findLast1By1Index = (g: Grid): number | null =>
const row = (index: number, g: Grid): number => Math.floor(index / g.columns);
const column = (index: number, g: Grid): number => index % g.columns;
const inArea = (index: number, start: number, end: number, g: Grid): boolean => {
const indexColumn = column(index, g)
const indexRow = column(index, g)
return indexRow >= row(start, g) && indexRow <= row(end, g) && indexColumn >= column(start, g) && indexColumn <= column(end, g)
const inArea = (
index: number,
start: number,
end: number,
g: Grid
): boolean => {
const indexColumn = column(index, g);
const indexRow = column(index, g);
return (
indexRow >= row(start, g) &&
indexRow <= row(end, g) &&
indexColumn >= column(start, g) &&
indexColumn <= column(end, g)
);
};
function* cellsInArea(
start: number,
end: number,
g: Grid
): Generator<number, void, unknown> {
const startColumn = column(start, g);
const endColumn = column(end, g);
for (
let i = start;
i <= end;
i =
column(i, g) === endColumn
? i + g.columns + startColumn - endColumn
: i + 1
)
yield i;
}
function* cellsInArea(start: number, end: number, g: Grid): Generator<number, void, unknown>{
const startColumn = column(start, g)
const endColumn = column(end, g)
for (let i = start; i <= end; i = column(i, g) === endColumn ? i + g.columns + startColumn - endColumn : i + 1)
yield i
}
const forEachCellInArea = (
start: number,
end: number,
g: Grid,
fn: (c: Cell | undefined, i: number) => void
) => {
for (const i of cellsInArea(start, end, g)) fn(g.cells[i], i);
};
const forEachCellInArea = (start: number, end: number, g: Grid, fn: (c: Cell | undefined, i: number) => void) => {
for (const i of cellsInArea(start, end, g)) fn(g.cells[i], i)
}
const allCellsInArea = (start: number, end: number, g: Grid, fn: (c: Cell | undefined, i: number) => boolean) => {
const allCellsInArea = (
start: number,
end: number,
g: Grid,
fn: (c: Cell | undefined, i: number) => boolean
) => {
for (const i of cellsInArea(start, end, g)) {
if (!fn(g.cells[i], i)) return false
if (!fn(g.cells[i], i)) return false;
}
return true
}
return true;
};
const areaEnd = (start: number, columns: number, rows: number, g: Grid): number =>
start + columns - 1 + g.columns * (rows - 1)
const areaEnd = (
start: number,
columns: number,
rows: number,
g: Grid
): number => start + columns - 1 + g.columns * (rows - 1);
/**
* Gets the index of the next gap in the grid that should be backfilled by 1×1
@ -240,80 +269,92 @@ const cycleTileSize = (tileId: string, g: Grid): Grid => {
// TODO: When unenlarging tiles, do all this in reverse somehow (deleting
// rows and displacing tiles. pushing tiles outwards might be necessary)
const from = g.cells.findIndex(c => c?.item.id === tileId)
if (from === -1) return g // Tile removed, no change
const fromWidth = g.cells[from]!.columns
const fromHeight = g.cells[from]!.rows
const fromEnd = areaEnd(from, fromWidth, fromHeight, g)
const from = g.cells.findIndex((c) => c?.item.id === tileId);
if (from === -1) return g; // Tile removed, no change
const fromWidth = g.cells[from]!.columns;
const fromHeight = g.cells[from]!.rows;
const fromEnd = areaEnd(from, fromWidth, fromHeight, g);
const [toWidth, toHeight] = fromWidth === 1 && fromHeight === 1 ? [3, 2] : [1, 1]
const newRows = Math.ceil((toWidth * toHeight - fromWidth * fromHeight) / g.columns)
const [toWidth, toHeight] =
fromWidth === 1 && fromHeight === 1 ? [3, 2] : [1, 1];
const newRows = Math.ceil(
(toWidth * toHeight - fromWidth * fromHeight) / g.columns
);
const candidateWidth = toWidth
const candidateHeight = toHeight - newRows
const candidateWidth = toWidth;
const candidateHeight = toHeight - newRows;
const nextScanLocations = new Set<number>([from])
const scanColumnOffset = Math.floor((toWidth - 1) / 2)
const scanRowOffset = Math.floor((toHeight - 1) / 2)
let to: number | null = null
const nextScanLocations = new Set<number>([from]);
const scanColumnOffset = Math.floor((toWidth - 1) / 2);
const scanRowOffset = Math.floor((toHeight - 1) / 2);
let to: number | null = null;
const displaceable = (c: Cell | undefined, i: number): boolean => c === undefined || (c.columns === 1 && c.rows === 1) || inArea(i, from, fromEnd, g)
const displaceable = (c: Cell | undefined, i: number): boolean =>
c === undefined ||
(c.columns === 1 && c.rows === 1) ||
inArea(i, from, fromEnd, g);
for (const scanLocation of nextScanLocations) {
const start = scanLocation - scanColumnOffset - g.columns * scanRowOffset
const end = areaEnd(start, candidateWidth, candidateHeight, g)
const start = scanLocation - scanColumnOffset - g.columns * scanRowOffset;
const end = areaEnd(start, candidateWidth, candidateHeight, g);
const startColumn = column(start, g);
const endColumn = column(end, g);
if (start >= 0 && end < g.cells.length && endColumn - startColumn + 1 === candidateWidth) {
if (
start >= 0 &&
end < g.cells.length &&
endColumn - startColumn + 1 === candidateWidth
) {
if (allCellsInArea(start, end, g, displaceable)) {
to = start
break
to = start;
break;
}
}
if (startColumn > 0) nextScanLocations.add(scanLocation - 1)
if (endColumn < g.columns - 1) nextScanLocations.add(scanLocation + 1)
nextScanLocations.add(scanLocation - g.columns)
nextScanLocations.add(scanLocation + g.columns)
if (startColumn > 0) nextScanLocations.add(scanLocation - 1);
if (endColumn < g.columns - 1) nextScanLocations.add(scanLocation + 1);
nextScanLocations.add(scanLocation - g.columns);
nextScanLocations.add(scanLocation + g.columns);
}
// TODO: Don't give up on placing the tile yet
if (to === null) return g
if (to === null) return g;
const gappyGrid: Grid = {
...g,
generation: g.generation + 1,
cells: new Array(g.cells.length + newRows * g.columns),
}
};
const toRow = row(to, g)
const toRow = row(to, g);
for (let src = 0; src < g.cells.length; src++) {
if (g.cells[src]?.item.id !== tileId) {
const dest = row(src, g) > toRow + toHeight - 1 ? src + g.columns * newRows : src
gappyGrid.cells[dest] = g.cells[src]
const dest =
row(src, g) > toRow + toHeight - 1 ? src + g.columns * newRows : src;
gappyGrid.cells[dest] = g.cells[src];
}
}
const displacedTiles: Cell[] = []
const toEnd = areaEnd(to, toWidth, toHeight, g)
const displacedTiles: Cell[] = [];
const toEnd = areaEnd(to, toWidth, toHeight, g);
forEachCellInArea(to, toEnd, gappyGrid, (c, i) => {
if (c !== undefined) displacedTiles.push(c)
if (c !== undefined) displacedTiles.push(c);
gappyGrid.cells[i] = {
item: g.cells[from]!.item,
slot: i === to,
columns: toWidth,
rows: toHeight,
}
})
};
});
for (let i = 0; displacedTiles.length > 0; i++) {
if (gappyGrid.cells[i] === undefined) gappyGrid.cells[i] = displacedTiles.shift()
if (gappyGrid.cells[i] === undefined)
gappyGrid.cells[i] = displacedTiles.shift();
}
return fillGaps(gappyGrid)
}
return fillGaps(gappyGrid);
};
export const NewVideoGrid: FC<Props> = ({
items,
@ -321,23 +362,27 @@ export const NewVideoGrid: FC<Props> = ({
children,
}) => {
const [slotGrid, setSlotGrid] = useState<HTMLDivElement | null>(null);
const [slotGridGeneration, setSlotGridGeneration] = useState(0)
const [slotGridGeneration, setSlotGridGeneration] = useState(0);
const [gridRef, gridBounds] = useMeasure();
useEffect(() => {
if (slotGrid !== null) {
setSlotGridGeneration(parseInt(slotGrid.getAttribute("data-generation")!))
setSlotGridGeneration(
parseInt(slotGrid.getAttribute("data-generation")!)
);
const observer = new MutationObserver(mutations => {
if (mutations.some(m => m.type === "attributes")) {
setSlotGridGeneration(parseInt(slotGrid.getAttribute("data-generation")!))
const observer = new MutationObserver((mutations) => {
if (mutations.some((m) => m.type === "attributes")) {
setSlotGridGeneration(
parseInt(slotGrid.getAttribute("data-generation")!)
);
}
})
});
observer.observe(slotGrid, { attributes: true })
return () => observer.disconnect()
observer.observe(slotGrid, { attributes: true });
return () => observer.disconnect();
}
}, [slotGrid, setSlotGridGeneration])
}, [slotGrid, setSlotGridGeneration]);
const slotRects = useMemo(() => {
if (slotGrid === null) return [];
@ -443,23 +488,38 @@ export const NewVideoGrid: FC<Props> = ({
) as unknown as [TransitionFn<Tile, TileSpring>, SpringRef<TileSpring>];
const slotGridStyle = useMemo(() => {
const columnCount = 6
const columnCount = 6;
const areas = new Array<(number | null)[]>(Math.ceil(grid.cells.length / grid.columns))
for (let i = 0; i < areas.length; i++) areas[i] = new Array<number | null>(grid.columns).fill(null)
const areas = new Array<(number | null)[]>(
Math.ceil(grid.cells.length / grid.columns)
);
for (let i = 0; i < areas.length; i++)
areas[i] = new Array<number | null>(grid.columns).fill(null);
let slotId = 0
let slotId = 0;
for (let i = 0; i < grid.cells.length; i++) {
const cell = grid.cells[i]
const cell = grid.cells[i];
if (cell?.slot) {
const slotEnd = i + cell.columns - 1 + grid.columns * (cell.rows - 1)
forEachCellInArea(i, slotEnd, grid, (_c, j) => areas[row(j, grid)][column(j, grid)] = slotId)
slotId++
const slotEnd = i + cell.columns - 1 + grid.columns * (cell.rows - 1);
forEachCellInArea(
i,
slotEnd,
grid,
(_c, j) => (areas[row(j, grid)][column(j, grid)] = slotId)
);
slotId++;
}
}
return {
gridTemplateAreas: areas.map(row => `'${row.map(slotId => slotId === null ? "." : `s${slotId}`).join(" ")}'`).join(" "),
gridTemplateAreas: areas
.map(
(row) =>
`'${row
.map((slotId) => (slotId === null ? "." : `s${slotId}`))
.join(" ")}'`
)
.join(" "),
gridTemplateColumns: `repeat(${columnCount}, 1fr)`,
};
}, [grid]);
@ -467,10 +527,10 @@ export const NewVideoGrid: FC<Props> = ({
const bindTile = useDrag(
({ event, tap, args }) => {
event.preventDefault();
const tileId = args[0] as string
const tileId = args[0] as string;
if (tap) {
setGrid(g => cycleTileSize(tileId, g))
setGrid((g) => cycleTileSize(tileId, g));
} else {
// TODO
}
@ -481,9 +541,11 @@ export const NewVideoGrid: FC<Props> = ({
const slots = useMemo(() => {
const slots = new Array<ReactNode>(items.length);
for (let i = 0; i < items.length; i++)
slots[i] = <div className={styles.slot} key={i} style={{ gridArea: `s${i}` }} />;
return slots
}, [items.length])
slots[i] = (
<div className={styles.slot} key={i} style={{ gridArea: `s${i}` }} />
);
return slots;
}, [items.length]);
// Render nothing if the bounds are not yet known
if (gridBounds.width === 0) {