Format with Prettier
This commit is contained in:
parent
4e35984900
commit
3805a2f20e
2 changed files with 150 additions and 87 deletions
|
|
@ -13,4 +13,5 @@
|
||||||
row-gap: 21px;
|
row-gap: 21px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.slot {}
|
.slot {
|
||||||
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,12 +1,6 @@
|
||||||
import { SpringRef, TransitionFn, useTransition } from "@react-spring/web";
|
import { SpringRef, TransitionFn, useTransition } from "@react-spring/web";
|
||||||
import { useDrag } from "@use-gesture/react";
|
import { useDrag } from "@use-gesture/react";
|
||||||
import React, {
|
import React, { FC, ReactNode, useEffect, useMemo, useState } from "react";
|
||||||
FC,
|
|
||||||
ReactNode,
|
|
||||||
useEffect,
|
|
||||||
useMemo,
|
|
||||||
useState,
|
|
||||||
} from "react";
|
|
||||||
import useMeasure from "react-use-measure";
|
import useMeasure from "react-use-measure";
|
||||||
import styles from "./NewVideoGrid.module.css";
|
import styles from "./NewVideoGrid.module.css";
|
||||||
import { TileDescriptor } from "./TileDescriptor";
|
import { TileDescriptor } from "./TileDescriptor";
|
||||||
|
|
@ -121,33 +115,68 @@ const findLast1By1Index = (g: Grid): number | null =>
|
||||||
const row = (index: number, g: Grid): number => Math.floor(index / g.columns);
|
const row = (index: number, g: Grid): number => Math.floor(index / g.columns);
|
||||||
const column = (index: number, g: Grid): number => index % g.columns;
|
const column = (index: number, g: Grid): number => index % g.columns;
|
||||||
|
|
||||||
const inArea = (index: number, start: number, end: number, g: Grid): boolean => {
|
const inArea = (
|
||||||
const indexColumn = column(index, g)
|
index: number,
|
||||||
const indexRow = column(index, g)
|
start: number,
|
||||||
return indexRow >= row(start, g) && indexRow <= row(end, g) && indexColumn >= column(start, g) && indexColumn <= column(end, g)
|
end: number,
|
||||||
|
g: Grid
|
||||||
|
): boolean => {
|
||||||
|
const indexColumn = column(index, g);
|
||||||
|
const indexRow = column(index, g);
|
||||||
|
return (
|
||||||
|
indexRow >= row(start, g) &&
|
||||||
|
indexRow <= row(end, g) &&
|
||||||
|
indexColumn >= column(start, g) &&
|
||||||
|
indexColumn <= column(end, g)
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
function* cellsInArea(
|
||||||
|
start: number,
|
||||||
|
end: number,
|
||||||
|
g: Grid
|
||||||
|
): Generator<number, void, unknown> {
|
||||||
|
const startColumn = column(start, g);
|
||||||
|
const endColumn = column(end, g);
|
||||||
|
for (
|
||||||
|
let i = start;
|
||||||
|
i <= end;
|
||||||
|
i =
|
||||||
|
column(i, g) === endColumn
|
||||||
|
? i + g.columns + startColumn - endColumn
|
||||||
|
: i + 1
|
||||||
|
)
|
||||||
|
yield i;
|
||||||
}
|
}
|
||||||
|
|
||||||
function* cellsInArea(start: number, end: number, g: Grid): Generator<number, void, unknown>{
|
const forEachCellInArea = (
|
||||||
const startColumn = column(start, g)
|
start: number,
|
||||||
const endColumn = column(end, g)
|
end: number,
|
||||||
for (let i = start; i <= end; i = column(i, g) === endColumn ? i + g.columns + startColumn - endColumn : i + 1)
|
g: Grid,
|
||||||
yield i
|
fn: (c: Cell | undefined, i: number) => void
|
||||||
}
|
) => {
|
||||||
|
for (const i of cellsInArea(start, end, g)) fn(g.cells[i], i);
|
||||||
|
};
|
||||||
|
|
||||||
const forEachCellInArea = (start: number, end: number, g: Grid, fn: (c: Cell | undefined, i: number) => void) => {
|
const allCellsInArea = (
|
||||||
for (const i of cellsInArea(start, end, g)) fn(g.cells[i], i)
|
start: number,
|
||||||
}
|
end: number,
|
||||||
|
g: Grid,
|
||||||
const allCellsInArea = (start: number, end: number, g: Grid, fn: (c: Cell | undefined, i: number) => boolean) => {
|
fn: (c: Cell | undefined, i: number) => boolean
|
||||||
|
) => {
|
||||||
for (const i of cellsInArea(start, end, g)) {
|
for (const i of cellsInArea(start, end, g)) {
|
||||||
if (!fn(g.cells[i], i)) return false
|
if (!fn(g.cells[i], i)) return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true
|
return true;
|
||||||
}
|
};
|
||||||
|
|
||||||
const areaEnd = (start: number, columns: number, rows: number, g: Grid): number =>
|
const areaEnd = (
|
||||||
start + columns - 1 + g.columns * (rows - 1)
|
start: number,
|
||||||
|
columns: number,
|
||||||
|
rows: number,
|
||||||
|
g: Grid
|
||||||
|
): number => start + columns - 1 + g.columns * (rows - 1);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Gets the index of the next gap in the grid that should be backfilled by 1×1
|
* Gets the index of the next gap in the grid that should be backfilled by 1×1
|
||||||
|
|
@ -240,80 +269,92 @@ const cycleTileSize = (tileId: string, g: Grid): Grid => {
|
||||||
// TODO: When unenlarging tiles, do all this in reverse somehow (deleting
|
// TODO: When unenlarging tiles, do all this in reverse somehow (deleting
|
||||||
// rows and displacing tiles. pushing tiles outwards might be necessary)
|
// rows and displacing tiles. pushing tiles outwards might be necessary)
|
||||||
|
|
||||||
const from = g.cells.findIndex(c => c?.item.id === tileId)
|
const from = g.cells.findIndex((c) => c?.item.id === tileId);
|
||||||
if (from === -1) return g // Tile removed, no change
|
if (from === -1) return g; // Tile removed, no change
|
||||||
const fromWidth = g.cells[from]!.columns
|
const fromWidth = g.cells[from]!.columns;
|
||||||
const fromHeight = g.cells[from]!.rows
|
const fromHeight = g.cells[from]!.rows;
|
||||||
const fromEnd = areaEnd(from, fromWidth, fromHeight, g)
|
const fromEnd = areaEnd(from, fromWidth, fromHeight, g);
|
||||||
|
|
||||||
const [toWidth, toHeight] = fromWidth === 1 && fromHeight === 1 ? [3, 2] : [1, 1]
|
const [toWidth, toHeight] =
|
||||||
const newRows = Math.ceil((toWidth * toHeight - fromWidth * fromHeight) / g.columns)
|
fromWidth === 1 && fromHeight === 1 ? [3, 2] : [1, 1];
|
||||||
|
const newRows = Math.ceil(
|
||||||
|
(toWidth * toHeight - fromWidth * fromHeight) / g.columns
|
||||||
|
);
|
||||||
|
|
||||||
const candidateWidth = toWidth
|
const candidateWidth = toWidth;
|
||||||
const candidateHeight = toHeight - newRows
|
const candidateHeight = toHeight - newRows;
|
||||||
|
|
||||||
const nextScanLocations = new Set<number>([from])
|
const nextScanLocations = new Set<number>([from]);
|
||||||
const scanColumnOffset = Math.floor((toWidth - 1) / 2)
|
const scanColumnOffset = Math.floor((toWidth - 1) / 2);
|
||||||
const scanRowOffset = Math.floor((toHeight - 1) / 2)
|
const scanRowOffset = Math.floor((toHeight - 1) / 2);
|
||||||
let to: number | null = null
|
let to: number | null = null;
|
||||||
|
|
||||||
const displaceable = (c: Cell | undefined, i: number): boolean => c === undefined || (c.columns === 1 && c.rows === 1) || inArea(i, from, fromEnd, g)
|
const displaceable = (c: Cell | undefined, i: number): boolean =>
|
||||||
|
c === undefined ||
|
||||||
|
(c.columns === 1 && c.rows === 1) ||
|
||||||
|
inArea(i, from, fromEnd, g);
|
||||||
|
|
||||||
for (const scanLocation of nextScanLocations) {
|
for (const scanLocation of nextScanLocations) {
|
||||||
const start = scanLocation - scanColumnOffset - g.columns * scanRowOffset
|
const start = scanLocation - scanColumnOffset - g.columns * scanRowOffset;
|
||||||
const end = areaEnd(start, candidateWidth, candidateHeight, g)
|
const end = areaEnd(start, candidateWidth, candidateHeight, g);
|
||||||
const startColumn = column(start, g);
|
const startColumn = column(start, g);
|
||||||
const endColumn = column(end, g);
|
const endColumn = column(end, g);
|
||||||
|
|
||||||
if (start >= 0 && end < g.cells.length && endColumn - startColumn + 1 === candidateWidth) {
|
if (
|
||||||
|
start >= 0 &&
|
||||||
|
end < g.cells.length &&
|
||||||
|
endColumn - startColumn + 1 === candidateWidth
|
||||||
|
) {
|
||||||
if (allCellsInArea(start, end, g, displaceable)) {
|
if (allCellsInArea(start, end, g, displaceable)) {
|
||||||
to = start
|
to = start;
|
||||||
break
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (startColumn > 0) nextScanLocations.add(scanLocation - 1)
|
if (startColumn > 0) nextScanLocations.add(scanLocation - 1);
|
||||||
if (endColumn < g.columns - 1) nextScanLocations.add(scanLocation + 1)
|
if (endColumn < g.columns - 1) nextScanLocations.add(scanLocation + 1);
|
||||||
nextScanLocations.add(scanLocation - g.columns)
|
nextScanLocations.add(scanLocation - g.columns);
|
||||||
nextScanLocations.add(scanLocation + g.columns)
|
nextScanLocations.add(scanLocation + g.columns);
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO: Don't give up on placing the tile yet
|
// TODO: Don't give up on placing the tile yet
|
||||||
if (to === null) return g
|
if (to === null) return g;
|
||||||
|
|
||||||
const gappyGrid: Grid = {
|
const gappyGrid: Grid = {
|
||||||
...g,
|
...g,
|
||||||
generation: g.generation + 1,
|
generation: g.generation + 1,
|
||||||
cells: new Array(g.cells.length + newRows * g.columns),
|
cells: new Array(g.cells.length + newRows * g.columns),
|
||||||
}
|
};
|
||||||
|
|
||||||
const toRow = row(to, g)
|
const toRow = row(to, g);
|
||||||
|
|
||||||
for (let src = 0; src < g.cells.length; src++) {
|
for (let src = 0; src < g.cells.length; src++) {
|
||||||
if (g.cells[src]?.item.id !== tileId) {
|
if (g.cells[src]?.item.id !== tileId) {
|
||||||
const dest = row(src, g) > toRow + toHeight - 1 ? src + g.columns * newRows : src
|
const dest =
|
||||||
gappyGrid.cells[dest] = g.cells[src]
|
row(src, g) > toRow + toHeight - 1 ? src + g.columns * newRows : src;
|
||||||
|
gappyGrid.cells[dest] = g.cells[src];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const displacedTiles: Cell[] = []
|
const displacedTiles: Cell[] = [];
|
||||||
const toEnd = areaEnd(to, toWidth, toHeight, g)
|
const toEnd = areaEnd(to, toWidth, toHeight, g);
|
||||||
forEachCellInArea(to, toEnd, gappyGrid, (c, i) => {
|
forEachCellInArea(to, toEnd, gappyGrid, (c, i) => {
|
||||||
if (c !== undefined) displacedTiles.push(c)
|
if (c !== undefined) displacedTiles.push(c);
|
||||||
gappyGrid.cells[i] = {
|
gappyGrid.cells[i] = {
|
||||||
item: g.cells[from]!.item,
|
item: g.cells[from]!.item,
|
||||||
slot: i === to,
|
slot: i === to,
|
||||||
columns: toWidth,
|
columns: toWidth,
|
||||||
rows: toHeight,
|
rows: toHeight,
|
||||||
}
|
};
|
||||||
})
|
});
|
||||||
|
|
||||||
for (let i = 0; displacedTiles.length > 0; i++) {
|
for (let i = 0; displacedTiles.length > 0; i++) {
|
||||||
if (gappyGrid.cells[i] === undefined) gappyGrid.cells[i] = displacedTiles.shift()
|
if (gappyGrid.cells[i] === undefined)
|
||||||
|
gappyGrid.cells[i] = displacedTiles.shift();
|
||||||
}
|
}
|
||||||
|
|
||||||
return fillGaps(gappyGrid)
|
return fillGaps(gappyGrid);
|
||||||
}
|
};
|
||||||
|
|
||||||
export const NewVideoGrid: FC<Props> = ({
|
export const NewVideoGrid: FC<Props> = ({
|
||||||
items,
|
items,
|
||||||
|
|
@ -321,23 +362,27 @@ export const NewVideoGrid: FC<Props> = ({
|
||||||
children,
|
children,
|
||||||
}) => {
|
}) => {
|
||||||
const [slotGrid, setSlotGrid] = useState<HTMLDivElement | null>(null);
|
const [slotGrid, setSlotGrid] = useState<HTMLDivElement | null>(null);
|
||||||
const [slotGridGeneration, setSlotGridGeneration] = useState(0)
|
const [slotGridGeneration, setSlotGridGeneration] = useState(0);
|
||||||
const [gridRef, gridBounds] = useMeasure();
|
const [gridRef, gridBounds] = useMeasure();
|
||||||
|
|
||||||
useEffect(() => {
|
useEffect(() => {
|
||||||
if (slotGrid !== null) {
|
if (slotGrid !== null) {
|
||||||
setSlotGridGeneration(parseInt(slotGrid.getAttribute("data-generation")!))
|
setSlotGridGeneration(
|
||||||
|
parseInt(slotGrid.getAttribute("data-generation")!)
|
||||||
|
);
|
||||||
|
|
||||||
const observer = new MutationObserver(mutations => {
|
const observer = new MutationObserver((mutations) => {
|
||||||
if (mutations.some(m => m.type === "attributes")) {
|
if (mutations.some((m) => m.type === "attributes")) {
|
||||||
setSlotGridGeneration(parseInt(slotGrid.getAttribute("data-generation")!))
|
setSlotGridGeneration(
|
||||||
|
parseInt(slotGrid.getAttribute("data-generation")!)
|
||||||
|
);
|
||||||
}
|
}
|
||||||
})
|
});
|
||||||
|
|
||||||
observer.observe(slotGrid, { attributes: true })
|
observer.observe(slotGrid, { attributes: true });
|
||||||
return () => observer.disconnect()
|
return () => observer.disconnect();
|
||||||
}
|
}
|
||||||
}, [slotGrid, setSlotGridGeneration])
|
}, [slotGrid, setSlotGridGeneration]);
|
||||||
|
|
||||||
const slotRects = useMemo(() => {
|
const slotRects = useMemo(() => {
|
||||||
if (slotGrid === null) return [];
|
if (slotGrid === null) return [];
|
||||||
|
|
@ -443,23 +488,38 @@ export const NewVideoGrid: FC<Props> = ({
|
||||||
) as unknown as [TransitionFn<Tile, TileSpring>, SpringRef<TileSpring>];
|
) as unknown as [TransitionFn<Tile, TileSpring>, SpringRef<TileSpring>];
|
||||||
|
|
||||||
const slotGridStyle = useMemo(() => {
|
const slotGridStyle = useMemo(() => {
|
||||||
const columnCount = 6
|
const columnCount = 6;
|
||||||
|
|
||||||
const areas = new Array<(number | null)[]>(Math.ceil(grid.cells.length / grid.columns))
|
const areas = new Array<(number | null)[]>(
|
||||||
for (let i = 0; i < areas.length; i++) areas[i] = new Array<number | null>(grid.columns).fill(null)
|
Math.ceil(grid.cells.length / grid.columns)
|
||||||
|
);
|
||||||
|
for (let i = 0; i < areas.length; i++)
|
||||||
|
areas[i] = new Array<number | null>(grid.columns).fill(null);
|
||||||
|
|
||||||
let slotId = 0
|
let slotId = 0;
|
||||||
for (let i = 0; i < grid.cells.length; i++) {
|
for (let i = 0; i < grid.cells.length; i++) {
|
||||||
const cell = grid.cells[i]
|
const cell = grid.cells[i];
|
||||||
if (cell?.slot) {
|
if (cell?.slot) {
|
||||||
const slotEnd = i + cell.columns - 1 + grid.columns * (cell.rows - 1)
|
const slotEnd = i + cell.columns - 1 + grid.columns * (cell.rows - 1);
|
||||||
forEachCellInArea(i, slotEnd, grid, (_c, j) => areas[row(j, grid)][column(j, grid)] = slotId)
|
forEachCellInArea(
|
||||||
slotId++
|
i,
|
||||||
|
slotEnd,
|
||||||
|
grid,
|
||||||
|
(_c, j) => (areas[row(j, grid)][column(j, grid)] = slotId)
|
||||||
|
);
|
||||||
|
slotId++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {
|
||||||
gridTemplateAreas: areas.map(row => `'${row.map(slotId => slotId === null ? "." : `s${slotId}`).join(" ")}'`).join(" "),
|
gridTemplateAreas: areas
|
||||||
|
.map(
|
||||||
|
(row) =>
|
||||||
|
`'${row
|
||||||
|
.map((slotId) => (slotId === null ? "." : `s${slotId}`))
|
||||||
|
.join(" ")}'`
|
||||||
|
)
|
||||||
|
.join(" "),
|
||||||
gridTemplateColumns: `repeat(${columnCount}, 1fr)`,
|
gridTemplateColumns: `repeat(${columnCount}, 1fr)`,
|
||||||
};
|
};
|
||||||
}, [grid]);
|
}, [grid]);
|
||||||
|
|
@ -467,10 +527,10 @@ export const NewVideoGrid: FC<Props> = ({
|
||||||
const bindTile = useDrag(
|
const bindTile = useDrag(
|
||||||
({ event, tap, args }) => {
|
({ event, tap, args }) => {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
const tileId = args[0] as string
|
const tileId = args[0] as string;
|
||||||
|
|
||||||
if (tap) {
|
if (tap) {
|
||||||
setGrid(g => cycleTileSize(tileId, g))
|
setGrid((g) => cycleTileSize(tileId, g));
|
||||||
} else {
|
} else {
|
||||||
// TODO
|
// TODO
|
||||||
}
|
}
|
||||||
|
|
@ -481,9 +541,11 @@ export const NewVideoGrid: FC<Props> = ({
|
||||||
const slots = useMemo(() => {
|
const slots = useMemo(() => {
|
||||||
const slots = new Array<ReactNode>(items.length);
|
const slots = new Array<ReactNode>(items.length);
|
||||||
for (let i = 0; i < items.length; i++)
|
for (let i = 0; i < items.length; i++)
|
||||||
slots[i] = <div className={styles.slot} key={i} style={{ gridArea: `s${i}` }} />;
|
slots[i] = (
|
||||||
return slots
|
<div className={styles.slot} key={i} style={{ gridArea: `s${i}` }} />
|
||||||
}, [items.length])
|
);
|
||||||
|
return slots;
|
||||||
|
}, [items.length]);
|
||||||
|
|
||||||
// Render nothing if the bounds are not yet known
|
// Render nothing if the bounds are not yet known
|
||||||
if (gridBounds.width === 0) {
|
if (gridBounds.width === 0) {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue