Don't change tile size when dragging
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commit
4f582c6ad7
4 changed files with 131 additions and 20 deletions
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@ -18,7 +18,7 @@ limitations under the License.
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contain: strict;
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position: relative;
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flex-grow: 1;
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padding: 0 20px;
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padding: 0 20px var(--footerHeight);
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overflow-y: auto;
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overflow-x: hidden;
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}
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@ -28,7 +28,6 @@ limitations under the License.
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display: grid;
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grid-auto-rows: 163px;
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gap: 8px;
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padding-bottom: var(--footerHeight);
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}
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.slot {
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@ -37,7 +36,7 @@ limitations under the License.
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@media (min-width: 800px) {
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.grid {
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padding: 0 22px;
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padding: 0 22px var(--footerHeight);
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}
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.slotGrid {
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@ -44,6 +44,7 @@ import {
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forEachCellInArea,
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cycleTileSize,
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appendItems,
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tryMoveTile,
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} from "./model";
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import { TileWrapper } from "./TileWrapper";
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@ -280,6 +281,8 @@ export const NewVideoGrid: FC<Props> = ({
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const animateDraggedTile = (endOfGesture: boolean) => {
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const { tileId, tileX, tileY, cursorX, cursorY } = dragState.current!;
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const tile = tiles.find((t) => t.item.id === tileId)!;
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const originIndex = grid!.cells.findIndex((c) => c?.item.id === tileId);
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const originCell = grid!.cells[originIndex]!;
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springRef.current
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.find((c) => (c.item as Tile).item.id === tileId)
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@ -310,23 +313,36 @@ export const NewVideoGrid: FC<Props> = ({
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}
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);
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const overTile = tiles.find(
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(t) =>
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cursorX >= t.x &&
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cursorX < t.x + t.width &&
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cursorY >= t.y &&
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cursorY < t.y + t.height
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const columns = grid!.columns;
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const rows = row(grid!.cells.length - 1, grid!) + 1;
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const cursorColumn = Math.floor(
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(cursorX / slotGrid!.clientWidth) * columns
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);
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if (overTile !== undefined && overTile.item.id !== tileId) {
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setGrid((g) => ({
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...g!,
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cells: g!.cells.map((c) => {
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if (c?.item === overTile.item) return { ...c, item: tile.item };
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if (c?.item === tile.item) return { ...c, item: overTile.item };
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return c;
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}),
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}));
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}
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const cursorRow = Math.floor((cursorY / slotGrid!.clientHeight) * rows);
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const cursorColumnOnTile = Math.floor(
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((cursorX - tileX) / tile.width) * originCell.columns
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);
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const cursorRowOnTile = Math.floor(
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((cursorY - tileY) / tile.height) * originCell.rows
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);
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const dest =
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Math.max(
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0,
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Math.min(
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columns - originCell.columns,
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cursorColumn - cursorColumnOnTile
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)
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) +
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grid!.columns *
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Math.max(
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0,
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Math.min(rows - originCell.rows, cursorRow - cursorRowOnTile)
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);
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if (dest !== originIndex) setGrid((g) => tryMoveTile(g, originIndex, dest));
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};
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// Callback for useDrag. We could call useDrag here, but the default
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@ -175,6 +175,8 @@ const areaEnd = (
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g: Grid
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): number => start + columns - 1 + g.columns * (rows - 1);
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const cloneGrid = (g: Grid): Grid => ({ ...g, cells: [...g.cells] });
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/**
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* Gets the index of the next gap in the grid that should be backfilled by 1×1
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* tiles.
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@ -257,6 +259,39 @@ function moveTile(g: Grid, from: number, to: number) {
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);
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}
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/**
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* Moves the tile at index "from" over to index "to", if there is space.
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*/
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export function tryMoveTile(g: Grid, from: number, to: number): Grid {
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const tile = g.cells[from]!;
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if (
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to > 0 &&
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to < g.cells.length &&
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column(to, g) <= g.columns - tile.columns
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) {
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const fromEnd = areaEnd(from, tile.columns, tile.rows, g);
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const toEnd = areaEnd(to, tile.columns, tile.rows, g);
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// The contents of a given cell are 'displaceable' if it's empty, holds a
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// 1×1 tile, or is part of the original tile we're trying to reposition
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const displaceable = (c: Cell | undefined, i: number): boolean =>
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c === undefined ||
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(c.columns === 1 && c.rows === 1) ||
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inArea(i, from, fromEnd, g);
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if (allCellsInArea(to, toEnd, g, displaceable)) {
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// The target space is free; move
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const gClone = cloneGrid(g);
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moveTile(gClone, from, to);
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return gClone;
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}
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}
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// The target space isn't free; don't move
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return g;
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}
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/**
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* Attempts to push a tile upwards by one row, displacing 1×1 tiles and shifting
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* enlarged tiles around when necessary.
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@ -291,7 +326,7 @@ function pushTileUp(g: Grid, from: number): boolean {
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* Backfill any gaps in the grid.
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*/
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export function fillGaps(g: Grid): Grid {
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const result: Grid = { ...g, cells: [...g.cells] };
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const result = cloneGrid(g);
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// This will hopefully be the size of the grid after we're done here, assuming
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// that we can pack the large tiles tightly enough
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@ -22,6 +22,7 @@ import {
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forEachCellInArea,
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Grid,
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row,
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tryMoveTile,
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} from "../../src/video-grid/model";
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import { TileDescriptor } from "../../src/video-grid/TileDescriptor";
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@ -325,3 +326,63 @@ def`;
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);
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expect(showGrid(appendItems(newItems, mkGrid(grid1)))).toBe(grid2);
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});
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function testTryMoveTile(
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title: string,
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from: number,
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to: number,
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input: string,
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output: string
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): void {
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test(`tryMoveTile ${title}`, () => {
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expect(showGrid(tryMoveTile(mkGrid(input), from, to))).toBe(output);
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});
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}
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testTryMoveTile(
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"refuses to move a tile too far to the left",
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1,
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-1,
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`
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abc`,
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`
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abc`
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);
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testTryMoveTile(
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"refuses to move a tile too far to the right",
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1,
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3,
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`
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abc`,
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`
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abc`
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);
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testTryMoveTile(
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"moves a large tile to an unoccupied space",
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3,
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1,
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`
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a b
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ccd
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cce`,
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`
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acc
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bcc
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d e`
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);
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testTryMoveTile(
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"refuses to move a large tile to an occupied space",
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3,
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1,
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`
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abb
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ccd
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cce`,
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`
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abb
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ccd
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cce`
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);
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