Optimize calculating tile positions
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1 changed files with 129 additions and 201 deletions
330
src/GridDemo.jsx
330
src/GridDemo.jsx
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@ -8,220 +8,148 @@ import useMeasure from "react-use-measure";
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export function GridDemo() {
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const tileKey = useRef(0);
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const [stream, setStream] = useState();
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const [tiles, setTiles] = useState([]);
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const tilePositionsRef = useRef([]);
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const [{ tiles, tilePositions }, setTileState] = useState({
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tiles: [],
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tilePositions: [],
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});
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const draggingTileRef = useRef(null);
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const [gridRef, gridBounds] = useMeasure();
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const getTilePositions = useCallback((tiles, gridBounds) => {
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const newTilePositions = [];
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const tileCount = tiles.length;
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const { width: gridWidth, height: gridHeight } = gridBounds;
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const gap = 8;
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if (tileCount > 0) {
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const aspectRatio = gridWidth / gridHeight;
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let columnCount, rowCount;
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if (aspectRatio < 1) {
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if (tileCount <= 4) {
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columnCount = 1;
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rowCount = tileCount;
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} else if (tileCount <= 12) {
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columnCount = 2;
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rowCount = Math.ceil(tileCount / 2);
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}
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} else {
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if (tileCount === 1) {
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columnCount = 1;
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rowCount = 1;
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} else if (tileCount === 2) {
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columnCount = 2;
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rowCount = 1;
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} else if (tileCount <= 4) {
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columnCount = 2;
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rowCount = 2;
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} else if (tileCount <= 6) {
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columnCount = 3;
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rowCount = 2;
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} else if (tileCount <= 8) {
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columnCount = 4;
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rowCount = 2;
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} else if (tileCount <= 10) {
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columnCount = 5;
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rowCount = 2;
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} else if (tileCount <= 12) {
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columnCount = 4;
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rowCount = 3;
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}
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}
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let tileHeight = Math.round(
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(gridHeight - gap * (rowCount + 1)) / rowCount
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);
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let tileWidth = Math.round(
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(gridWidth - gap * (columnCount + 1)) / columnCount
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);
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const tileAspectRatio = tileWidth / tileHeight;
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if (tileAspectRatio > 16 / 9) {
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tileWidth = (16 * tileHeight) / 9;
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}
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for (let i = 0; i < tiles.length; i++) {
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const verticalIndex = Math.floor(i / columnCount);
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const top = verticalIndex * tileHeight + (verticalIndex + 1) * gap;
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let rowItemCount;
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if (verticalIndex + 1 === rowCount && tileCount % rowCount !== 0) {
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rowItemCount = Math.floor(tileCount / rowCount);
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} else {
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rowItemCount = Math.ceil(tileCount / rowCount);
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}
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const horizontalIndex = i % columnCount;
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const totalRowGapWidth = (rowItemCount + 1) * gap;
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const totalRowTileWidth = rowItemCount * tileWidth;
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const rowLeftMargin = Math.round(
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(gridWidth - (totalRowTileWidth + totalRowGapWidth)) / 2
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);
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const left =
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tileWidth * horizontalIndex +
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rowLeftMargin +
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(horizontalIndex + 1) * gap;
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newTilePositions.push({
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width: tileWidth,
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height: tileHeight,
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x: left,
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y: top,
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});
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}
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}
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return newTilePositions;
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}, []);
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const startWebcam = useCallback(async () => {
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const stream = await navigator.mediaDevices.getUserMedia({ video: true });
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setStream(stream);
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setTiles([{ stream, key: tileKey.current++ }]);
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}, []);
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setTileState(() => {
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const tiles = [{ stream, key: tileKey.current++ }];
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const tilePositions = getTilePositions(tiles, gridBounds);
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return { tiles, tilePositions };
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});
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}, [gridBounds]);
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const addTile = useCallback(() => {
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const newStream = stream.clone();
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setTiles((tiles) => [
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...tiles,
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{ stream: newStream, key: tileKey.current++ },
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]);
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}, [stream]);
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setTileState(({ tiles }) => {
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const newTiles = [
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...tiles,
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{ stream: newStream, key: tileKey.current++ },
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];
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const tilePositions = getTilePositions(newTiles, gridBounds);
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return { tiles: newTiles, tilePositions };
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});
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}, [stream, gridBounds]);
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const removeTile = useCallback(() => {
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setTiles((tiles) => {
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const newArr = [...tiles];
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newArr.pop();
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return newArr;
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setTiles(({ tiles }) => {
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const newTiles = [...tiles];
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newTiles.pop();
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const tilePositions = getTilePositions(newTiles, gridBounds);
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return { tiles: newTiles, tilePositions };
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});
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}, []);
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}, [gridBounds]);
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const [gridRef, gridBounds] = useMeasure();
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// useEffect(() => {
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// const newTilePositions = [];
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// const tileCount = tiles.length;
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// const { width: gridWidth, height: gridHeight } = gridBounds;
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// const gap = 8;
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// if (tileCount > 0) {
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// const aspectRatio = gridWidth / gridHeight;
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// let columnCount, rowCount;
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// if (aspectRatio < 1) {
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// if (tileCount <= 4) {
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// columnCount = 1;
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// rowCount = tileCount;
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// } else if (tileCount <= 12) {
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// columnCount = 2;
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// rowCount = Math.ceil(tileCount / 2);
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// }
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// } else {
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// if (tileCount === 1) {
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// columnCount = 1;
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// rowCount = 1;
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// } else if (tileCount === 2) {
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// columnCount = 2;
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// rowCount = 1;
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// } else if (tileCount <= 4) {
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// columnCount = 2;
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// rowCount = 2;
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// } else if (tileCount <= 6) {
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// columnCount = 3;
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// rowCount = 2;
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// } else if (tileCount <= 8) {
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// columnCount = 4;
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// rowCount = 2;
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// } else if (tileCount <= 10) {
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// columnCount = 5;
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// rowCount = 2;
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// } else if (tileCount <= 12) {
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// columnCount = 4;
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// rowCount = 3;
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// }
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// }
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// let tileHeight = Math.round(
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// (gridHeight - gap * (rowCount + 1)) / rowCount
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// );
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// let tileWidth = Math.round(
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// (gridWidth - gap * (columnCount + 1)) / columnCount
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// );
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// const tileAspectRatio = tileWidth / tileHeight;
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// if (tileAspectRatio > 16 / 9) {
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// tileWidth = (16 * tileHeight) / 9;
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// }
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// for (let i = 0; i < tiles.length; i++) {
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// const verticalIndex = Math.floor(i / columnCount);
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// const top = verticalIndex * tileHeight + (verticalIndex + 1) * gap;
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// let rowItemCount;
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// if (verticalIndex + 1 === rowCount && tileCount % rowCount !== 0) {
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// rowItemCount = Math.floor(tileCount / rowCount);
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// } else {
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// rowItemCount = Math.ceil(tileCount / rowCount);
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// }
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// const horizontalIndex = i % columnCount;
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// const totalRowGapWidth = (rowItemCount + 1) * gap;
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// const totalRowTileWidth = rowItemCount * tileWidth;
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// const rowLeftMargin = Math.round(
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// (gridWidth - (totalRowTileWidth + totalRowGapWidth)) / 2
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// );
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// const left =
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// tileWidth * horizontalIndex +
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// rowLeftMargin +
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// (horizontalIndex + 1) * gap;
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// newTilePositions.push({
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// width: tileWidth,
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// height: tileHeight,
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// x: left,
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// y: top,
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// });
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// }
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// }
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// tilePositionsRef.current = newTilePositions;
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// console.log("update tile positions", newTilePositions);
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// }, [gridBounds, tiles]);
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useEffect(() => {
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setTileState(({ tiles }) => ({
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tiles,
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tilePositions: getTilePositions(tiles, gridBounds),
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}));
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}, [gridBounds]);
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const animate = useCallback(
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(index) => {
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const newTilePositions = [];
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const tileCount = tiles.length;
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const { width: gridWidth, height: gridHeight } = gridBounds;
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const gap = 8;
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if (tileCount > 0) {
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const aspectRatio = gridWidth / gridHeight;
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let columnCount, rowCount;
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if (aspectRatio < 1) {
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if (tileCount <= 4) {
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columnCount = 1;
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rowCount = tileCount;
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} else if (tileCount <= 12) {
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columnCount = 2;
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rowCount = Math.ceil(tileCount / 2);
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}
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} else {
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if (tileCount === 1) {
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columnCount = 1;
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rowCount = 1;
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} else if (tileCount === 2) {
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columnCount = 2;
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rowCount = 1;
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} else if (tileCount <= 4) {
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columnCount = 2;
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rowCount = 2;
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} else if (tileCount <= 6) {
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columnCount = 3;
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rowCount = 2;
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} else if (tileCount <= 8) {
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columnCount = 4;
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rowCount = 2;
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} else if (tileCount <= 10) {
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columnCount = 5;
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rowCount = 2;
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} else if (tileCount <= 12) {
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columnCount = 4;
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rowCount = 3;
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}
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}
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let tileHeight = Math.round(
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(gridHeight - gap * (rowCount + 1)) / rowCount
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);
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let tileWidth = Math.round(
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(gridWidth - gap * (columnCount + 1)) / columnCount
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);
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const tileAspectRatio = tileWidth / tileHeight;
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if (tileAspectRatio > 16 / 9) {
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tileWidth = (16 * tileHeight) / 9;
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}
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for (let i = 0; i < tiles.length; i++) {
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const verticalIndex = Math.floor(i / columnCount);
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const top = verticalIndex * tileHeight + (verticalIndex + 1) * gap;
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let rowItemCount;
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if (verticalIndex + 1 === rowCount && tileCount % rowCount !== 0) {
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rowItemCount = Math.floor(tileCount / rowCount);
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} else {
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rowItemCount = Math.ceil(tileCount / rowCount);
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}
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const horizontalIndex = i % columnCount;
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const totalRowGapWidth = (rowItemCount + 1) * gap;
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const totalRowTileWidth = rowItemCount * tileWidth;
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const rowLeftMargin = Math.round(
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(gridWidth - (totalRowTileWidth + totalRowGapWidth)) / 2
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);
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const left =
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tileWidth * horizontalIndex +
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rowLeftMargin +
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(horizontalIndex + 1) * gap;
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newTilePositions.push({
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width: tileWidth,
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height: tileHeight,
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x: left,
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y: top,
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});
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}
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}
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tilePositionsRef.current = newTilePositions;
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const tilePosition = tilePositionsRef.current[index];
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const tilePosition = tilePositions[index];
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const draggingTile = draggingTileRef.current;
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const dragging =
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draggingTileRef.current && index === draggingTileRef.current.index;
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@ -247,10 +175,10 @@ export function GridDemo() {
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};
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}
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},
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[tiles, gridBounds]
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[tilePositions]
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);
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const [springs, api] = useSprings(tiles.length, animate, [tiles, gridBounds]);
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const [springs, api] = useSprings(tiles.length, animate, [tilePositions]);
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const bind = useDrag(({ args: [index], active, movement: [x, y] }) => {
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if (active) {
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