Fix full-screen audio
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
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0e34f9a464
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8b97904144
4 changed files with 99 additions and 14 deletions
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@ -44,10 +44,11 @@ import { UserMenuContainer } from "../UserMenuContainer";
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import { useRageshakeRequestModal } from "../settings/submit-rageshake";
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import { RageshakeRequestModal } from "./RageshakeRequestModal";
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import { useMediaHandler } from "../settings/useMediaHandler";
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import { useShowInspector } from "../settings/useSetting";
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import { useShowInspector, useSpatialAudio } from "../settings/useSetting";
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import { useModalTriggerState } from "../Modal";
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import { useAudioContext } from "../video-grid/useMediaStream";
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import { useFullscreen } from "../video-grid/useFullscreen";
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import { AudioContainer } from "../video-grid/AudioContainer";
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import { useAudioOutputDevice } from "../video-grid/useAudioOutputDevice";
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const canScreenshare = "getDisplayMedia" in (navigator.mediaDevices ?? {});
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@ -108,6 +109,8 @@ export function InCallView({
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const [layout, setLayout] = useVideoGridLayout(screenshareFeeds.length > 0);
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const { toggleFullscreen, fullscreenParticipant } = useFullscreen(elementRef);
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const [spatialAudio] = useSpatialAudio();
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const [audioContext, audioDestination, audioRef] = useAudioContext();
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const { audioOutput } = useMediaHandler();
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const [showInspector] = useShowInspector();
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@ -183,7 +186,6 @@ export function InCallView({
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key={fullscreenParticipant.id}
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item={fullscreenParticipant}
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getAvatar={renderAvatar}
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audioOutputDevice={audioOutput}
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audioContext={audioContext}
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audioDestination={audioDestination}
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disableSpeakingIndicator={true}
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@ -201,7 +203,6 @@ export function InCallView({
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item={item}
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getAvatar={renderAvatar}
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showName={items.length > 2 || item.focused}
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audioOutputDevice={audioOutput}
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audioContext={audioContext}
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audioDestination={audioDestination}
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disableSpeakingIndicator={items.length < 3}
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@ -217,7 +218,6 @@ export function InCallView({
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items,
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audioContext,
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audioDestination,
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audioOutput,
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layout,
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renderAvatar,
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toggleFullscreen,
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@ -235,6 +235,13 @@ export function InCallView({
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return (
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<div className={styles.inRoom} ref={elementRef}>
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<audio ref={audioRef} />
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{(!spatialAudio || fullscreenParticipant) && (
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<AudioContainer
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items={items}
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audioContext={audioContext}
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audioDestination={audioDestination}
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/>
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)}
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{!fullscreenParticipant && (
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<Header>
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<LeftNav>
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85
src/video-grid/AudioContainer.tsx
Normal file
85
src/video-grid/AudioContainer.tsx
Normal file
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@ -0,0 +1,85 @@
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/*
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Copyright 2022 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, { useEffect, useRef } from "react";
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import { Participant } from "../room/InCallView";
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import { useCallFeed } from "./useCallFeed";
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// XXX: These in fact do not render anything but to my knowledge this is the
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// only way to a hook on an array
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interface AudioForParticipantProps {
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item: Participant;
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audioContext: AudioContext;
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audioDestination: AudioNode;
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}
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export function AudioForParticipant({
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item,
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audioContext,
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audioDestination,
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}: AudioForParticipantProps): JSX.Element {
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const { stream, localVolume } = useCallFeed(item.callFeed);
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const gainNodeRef = useRef<GainNode>();
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const sourceRef = useRef<MediaStreamAudioSourceNode>();
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useEffect(() => {
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if (!item.isLocal && stream.getAudioTracks().length > 0 && audioContext) {
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if (!gainNodeRef.current) {
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gainNodeRef.current = new GainNode(audioContext, {
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gain: localVolume,
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});
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}
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if (!sourceRef.current) {
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sourceRef.current = audioContext.createMediaStreamSource(stream);
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}
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const source = sourceRef.current;
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const gainNode = gainNodeRef.current;
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gainNode.gain.value = localVolume;
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source.connect(gainNode).connect(audioDestination);
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return () => {
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source.disconnect();
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gainNode.disconnect();
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};
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}
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}, [item, audioContext, audioDestination, stream, localVolume]);
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return null;
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}
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interface AudioContainerProps {
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items: Participant[];
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audioContext: AudioContext;
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audioDestination: AudioNode;
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}
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export function AudioContainer({
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items,
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...rest
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}: AudioContainerProps): JSX.Element {
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return (
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<>
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{items.map((item) => (
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<AudioForParticipant key={item.id} item={item} {...rest} />
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))}
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</>
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);
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}
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@ -30,7 +30,6 @@ export function VideoTileContainer({
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height,
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getAvatar,
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showName,
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audioOutputDevice,
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audioContext,
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audioDestination,
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disableSpeakingIndicator,
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@ -52,7 +51,6 @@ export function VideoTileContainer({
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const { rawDisplayName } = useRoomMemberName(member);
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const [tileRef, mediaRef] = useSpatialMediaStream(
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stream,
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audioOutputDevice,
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audioContext,
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audioDestination,
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isLocal,
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@ -177,7 +177,6 @@ export const useAudioContext = (): [
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export const useSpatialMediaStream = (
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stream: MediaStream,
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audioOutputDevice: string,
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audioContext: AudioContext,
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audioDestination: AudioNode,
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mute = false,
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@ -185,13 +184,8 @@ export const useSpatialMediaStream = (
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): [RefObject<Element>, RefObject<MediaElement>] => {
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const tileRef = useRef<Element>();
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const [spatialAudio] = useSpatialAudio();
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// If spatial audio is enabled, we handle audio separately from the video element
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const mediaRef = useMediaStream(
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stream,
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audioOutputDevice,
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spatialAudio || mute,
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localVolume
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);
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// We always handle audio separately form the video element
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const mediaRef = useMediaStream(stream, undefined, true, undefined);
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const gainNodeRef = useRef<GainNode>();
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const pannerNodeRef = useRef<PannerNode>();
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@ -200,6 +194,7 @@ export const useSpatialMediaStream = (
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useEffect(() => {
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if (
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spatialAudio &&
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audioContext &&
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tileRef.current &&
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!mute &&
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stream.getAudioTracks().length > 0
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