Add avatar when muted in lobby
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2 changed files with 34 additions and 2 deletions
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@ -9,6 +9,9 @@ import { getRoomUrl } from "../matrix-utils";
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import { OverflowMenu } from "./OverflowMenu";
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import { UserMenuContainer } from "../UserMenuContainer";
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import { Body, Link } from "../typography/Typography";
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import { Avatar } from "../Avatar";
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import { getAvatarUrl } from "../matrix-utils";
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import { useProfile } from "../profile/useProfile";
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export function LobbyView({
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client,
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@ -27,6 +30,8 @@ export function LobbyView({
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}) {
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const { stream } = useCallFeed(localCallFeed);
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const videoRef = useMediaStream(stream, true);
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const { displayName, avatarUrl } = useProfile(client);
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const avatarSize = 96;
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useEffect(() => {
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onInitLocalCallFeed();
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@ -58,6 +63,20 @@ export function LobbyView({
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)}
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{state === GroupCallState.LocalCallFeedInitialized && (
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<>
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{localVideoMuted && (
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<div className={styles.avatarContainer}>
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<Avatar
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style={{
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width: avatarSize,
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height: avatarSize,
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borderRadius: avatarSize,
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fontSize: Math.round(avatarSize / 2),
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}}
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src={avatarUrl && getAvatarUrl(client, avatarUrl, 96)}
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fallback={displayName.slice(0, 1).toUpperCase()}
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/>
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</div>
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)}
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<Button
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className={styles.joinCallButton}
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disabled={state !== GroupCallState.LocalCallFeedInitialized}
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@ -57,11 +57,24 @@ limitations under the License.
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}
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.preview video {
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width: 100%;
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width: calc(100% + 1px);
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height: 100%;
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object-fit: contain;
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background-color: black;
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transform: scaleX(-1);
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/* transform scale doesn't perfectly match width, so make -1.01 border issues */
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transform: scaleX(-1.01);
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}
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.avatarContainer {
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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bottom: 66px;
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display: flex;
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justify-content: center;
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align-items: center;
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background-color: var(--bgColor3);
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}
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.webcamPermissions {
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