Use new method to wait until a room is ready fopr group calls
We were waiting for the group call event handler to process the room, but only if we couldn't get the room from the client - if getRoom returned a room, we just wouldn't wait. This just uses promises rather than an event to wait for the room to be ready. Requires https://github.com/matrix-org/matrix-js-sdk/pull/2641
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1 changed files with 8 additions and 31 deletions
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@ -45,39 +45,15 @@ export const useLoadGroupCall = (
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useEffect(() => {
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setState({ loading: true });
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const waitForRoom = async (roomId: string): Promise<Room> => {
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const room = client.getRoom(roomId);
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if (room) return room;
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console.log(`Room ${roomId} hasn't arrived yet: waiting`);
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const waitPromise = new Promise<Room>((resolve) => {
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const onRoomEvent = async (room: Room) => {
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if (room.roomId === roomId) {
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client.removeListener(GroupCallEventHandlerEvent.Room, onRoomEvent);
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resolve(room);
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}
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};
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client.on(GroupCallEventHandlerEvent.Room, onRoomEvent);
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});
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// race the promise with a timeout so we don't
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// wait forever for the room
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const timeoutPromise = new Promise<Room>((_, reject) => {
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setTimeout(() => {
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reject(new Error("Timed out trying to join room"));
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}, 30000);
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});
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return Promise.race([waitPromise, timeoutPromise]);
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};
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const fetchOrCreateRoom = async (): Promise<Room> => {
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try {
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const room = await client.joinRoom(roomIdOrAlias, { viaServers });
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logger.info(`Joined ${roomIdOrAlias}, waiting for Room event`);
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// wait for the room to come down the sync stream, otherwise
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// client.getRoom() won't return the room.
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return waitForRoom(room.roomId);
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logger.info(
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`Joined ${roomIdOrAlias}, waiting room to be ready for group calls`
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);
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await client.waitUntilRoomReadyForGroupCalls(room.roomId);
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logger.info(`${roomIdOrAlias}, is ready for group calls`);
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return room;
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} catch (error) {
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if (
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isLocalRoomId(roomIdOrAlias) &&
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@ -92,7 +68,8 @@ export const useLoadGroupCall = (
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createPtt
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);
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// likewise, wait for the room
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return await waitForRoom(roomId);
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await client.waitUntilRoomReadyForGroupCalls(roomId);
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return client.getRoom(roomId);
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} else {
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throw error;
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}
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