/* Copyright 2021 New Vector Ltd Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ import React, { useEffect, useMemo, useState, useRef, useCallback, } from "react"; import styles from "./Room.module.css"; import { useParams, useLocation, useHistory, Link } from "react-router-dom"; import { useGroupCall } from "./ConferenceCallManagerHooks"; import { DevTools } from "./DevTools"; import { VideoGrid } from "./VideoGrid"; import { HangupButton, SettingsButton, MicButton, VideoButton, LayoutToggleButton, } from "./RoomButton"; import { Header, LeftNav, RightNav, CenterNav } from "./Header"; import { Button, FieldRow, InputField, ErrorMessage } from "./Input"; import { Center, Content, Info, Modal } from "./Layout"; function useQuery() { const location = useLocation(); return useMemo(() => new URLSearchParams(location.search), [location.search]); } function useDebugMode() { const query = useQuery(); const debugStr = query.get("debug"); const [debugMode, setDebugMode] = useState( debugStr === "" || debugStr === "true" ); const toggleDebugMode = useCallback(() => { setDebugMode((prevDebugMode) => !prevDebugMode); }, []); useEffect(() => { function onKeyDown(event) { if ( document.activeElement.tagName !== "input" && event.code === "Backquote" ) { toggleDebugMode(); } } window.addEventListener("keydown", onKeyDown); return () => { window.removeEventListener("keydown", onKeyDown); }; }, []); return [debugMode, toggleDebugMode]; } function useRoomLayout() { const [layout, setLayout] = useState("gallery"); const toggleLayout = useCallback(() => { setLayout(layout === "spotlight" ? "gallery" : "spotlight"); }, [layout]); return [layout, toggleLayout]; } export function Room({ client }) { const { roomId } = useParams(); const { loading, entered, entering, roomName, participants, groupCall, microphoneMuted, localVideoMuted, error, initLocalParticipant, enter, leave, toggleLocalVideoMuted, toggleMicrophoneMuted, } = useGroupCall(client, roomId); const content = () => { if (error) { return ; } if (loading) { return ; } if (entering) { return ; } if (!entered) { return ( ); } else { return ( ); } }; return
{content()}
; } export function LoadingRoomView() { return ( <>

Loading room...

); } export function EnteringRoomView() { return ( <>

Entering room...

); } export function LoadingErrorView({ error }) { return ( <>
{error.message}
); } const PermissionState = { Waiting: "waiting", Granted: "granted", Denied: "denied", }; function RoomSetupView({ roomName, onInitLocalParticipant, onEnter, microphoneMuted, localVideoMuted, toggleLocalVideoMuted, toggleMicrophoneMuted, groupCall, }) { const videoRef = useRef(); const [permissionState, setPermissionState] = useState( PermissionState.Waiting ); useEffect(() => { onInitLocalParticipant() .then((localParticipant) => { if (videoRef.current) { videoRef.current.srcObject = localParticipant.usermediaStream; videoRef.current.play(); setPermissionState(PermissionState.Granted); } }) .catch(() => { if (videoRef.current) { setPermissionState(PermissionState.Denied); } }); }, [onInitLocalParticipant]); return ( <>

{roomName}

{permissionState === PermissionState.Denied && (

Webcam permissions needed to join the call.

)}
{permissionState === PermissionState.Granted && (
)}
); } function InRoomView({ roomName, microphoneMuted, localVideoMuted, toggleLocalVideoMuted, toggleMicrophoneMuted, participants, onLeave, groupCall, }) { const [debugMode, toggleDebugMode] = useDebugMode(); const [roomLayout, toggleRoomLayout] = useRoomLayout(); return ( <>

{roomName}

{participants.length === 0 ? (

Waiting for other participants...

) : ( )}
{debugMode && } ); }