move save_cache into local
Signed-off-by: Nico Schottelius <nico@bento.schottelius.org>
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parent
4758daa037
commit
14a3bf7262
2 changed files with 10 additions and 3 deletions
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@ -44,8 +44,7 @@ class ConfigInstall(object):
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# Add switch to disable code execution
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self.dry_run = False
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def cleanup(self):
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# FIXME: move to local?
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def save_cache(self):
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destination = os.path.join(self.context.local.cache_path, self.context.target_host)
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self.log.debug("Saving " + self.context.local.out_path + " to " + destination)
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if os.path.exists(destination):
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@ -67,7 +66,7 @@ class ConfigInstall(object):
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self.manifest.run_initial_manifest(self.context.initial_manifest)
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self.iterate_until_finished()
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self.cleanup()
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self.context.local.save_cache()
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self.log.info("Finished successful run in %s seconds", time.time() - start_time)
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@ -160,6 +160,14 @@ class Local(object):
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self._create_conf_path_and_link_conf_dirs()
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self._link_types_for_emulator()
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def save_cache(self):
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destination = os.path.join(self.local.cache_path, self.target_host)
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self.log.debug("Saving " + self.out_path + " to " + destination)
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if os.path.exists(destination):
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shutil.rmtree(destination)
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shutil.move(self.out_path, destination)
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def _create_context_dirs(self):
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self.mkdir(self.out_path)
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