make use of env provided by manifest
Signed-off-by: Nico Schottelius <nico@brief.schottelius.org>
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					 1 changed files with 6 additions and 8 deletions
				
			
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			@ -39,6 +39,7 @@ my_dir = op.abspath(op.dirname(__file__))
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fixtures = op.join(my_dir, 'fixtures')
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conf_dir = op.join(fixtures, 'conf')
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import logging
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class EmulatorTestCase(test.CdistTestCase):
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    def setUp(self):
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			@ -48,20 +49,17 @@ class EmulatorTestCase(test.CdistTestCase):
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        handle, self.script = self.mkstemp(dir=self.temp_dir)
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        os.close(handle)
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        out_path = self.temp_dir
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        self.local = local.Local(
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            target_host=self.target_host,
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            out_path=out_path,
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            exec_path=test.cdist_exec_path,
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            add_conf_dirs=[conf_dir])
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        logging.root.setLevel(logging.DEBUG)
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        self.local.create_files_dirs()
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        self.env = {
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            'PATH': "%s:%s" % (self.local.bin_path, os.environ['PATH']),
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            '__target_host': self.target_host,
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            '__global': self.local.out_path,
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            '__cdist_type_base_path': self.local.type_path, # for use in type emulator
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            '__manifest': self.local.manifest_path,
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            '__cdist_manifest': self.script,
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        }
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        self.manifest = core.Manifest(self.target_host, self.local)
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        self.env = self.manifest.env_initial_manifest(self.script)
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    def tearDown(self):
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        os.environ = self.orig_environ
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