adjust emulator test to pass exec_path to local
Signed-off-by: Nico Schottelius <nico@brief.schottelius.org>
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					 1 changed files with 6 additions and 8 deletions
				
			
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			@ -45,8 +45,8 @@ class EmulatorTestCase(test.CdistTestCase):
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        os.close(handle)
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        self.target_host = 'localhost'
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        out_path = self.temp_dir
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        self.local = local.Local(self.target_host, local_base_path, out_path)
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        self.local.create_directories()
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        self.local = local.Local(self.target_host, local_base_path, out_path, test.cdist_exec_path)
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        self.local.create_files_dirs()
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        self.env = {
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            'PATH': "%s:%s" % (self.local.bin_path, os.environ['PATH']),
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            '__target_host': self.target_host,
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			@ -113,9 +113,8 @@ class AutoRequireEmulatorTestCase(test.CdistTestCase):
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        self.target_host = 'localhost'
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        out_path = self.temp_dir
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        _local_base_path = fixtures
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        self.local = local.Local(self.target_host, _local_base_path, out_path)
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        self.local.create_directories()
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        self.local.link_emulator(cdist.test.cdist_exec_path)
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        self.local = local.Local(self.target_host, _local_base_path, out_path, test.cdist_exec_path)
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        self.local.create_files_dirs()
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        self.manifest = core.Manifest(self.target_host, self.local)
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    def tearDown(self):
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			@ -140,9 +139,8 @@ class ArgumentsTestCase(test.CdistTestCase):
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        handle, self.script = self.mkstemp(dir=self.temp_dir)
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        os.close(handle)
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        _local_base_path = fixtures
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        self.local = local.Local(self.target_host, _local_base_path, out_path)
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        self.local.create_directories()
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        self.local.link_emulator(test.cdist_exec_path)
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        self.local = local.Local(self.target_host, _local_base_path, out_path, test.cdist_exec_path)
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        self.local.create_files_dirs()
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        self.env = {
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            'PATH': "%s:%s" % (self.local.bin_path, os.environ['PATH']),
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            '__target_host': self.target_host,
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