use the great method object_from_name() in emulator

Signed-off-by: Nico Schottelius <nico@brief.schottelius.org>
This commit is contained in:
Nico Schottelius 2012-02-13 07:57:51 +01:00
parent 2492d51f6f
commit dcd3bcee32
1 changed files with 1 additions and 9 deletions

View File

@ -154,15 +154,7 @@ class Emulator(object):
if len(requirement) == 0:
continue
requirement_type_name, requirement_object_id = core.CdistObject.split_name(requirement)
# Instantiate type which fails if type does not exist
requirement_type = core.CdistType(self.type_base_path,
requirement_type_name)
# Instantiate object, which fails if object id is broken
requirement_object = core.CdistObject(requirement_type,
self.object_base_path, requirement_object_id)
self.cdist_object.object_from_name(requirement)
self.log.debug("Recording requirement: " + requirement)
self.cdist_object.requirements.append(requirement)